Tap Till They Die - Now on Itch.io!🧟🎮


## 🧠 Postmortem – Tap Till They Die (My First Game!)
**Tap Till They Die** is my first completed game developed using Godot. It’s a fast-paced, hyper-casual 2D action game where you tap to slash through incoming zombies. I made it in around 20-30 days as a solo developer.
---
### ✅ What Went Right
- I finally **finished a full game** — that’s the biggest win!
- The **core gameplay (wave system + sword slash)** felt satisfying and responsive.
- Added a **blood effect** which really added some juice to the combat.
- Background music and game feel worked nicely together.
- **Godot basics** like nodes, scenes, collisions, and UI got much clearer to me.
- Managed to **export for Windows & HTML**, and fix early issues.
---
### ❌ What Went Wrong
- I **rushed the menu UI** — it could’ve been more polished and animated.
- Faced a **“failed to fetch” error** during HTML export, which delayed release.
- Unfortunately, I lost the project files completely due to a **Google account logout bug**, and couldn’t recover them.
- Game is short and could use more variety like enemy types or upgrades.
---
### 📚 What I Learned
- **Always back up your project files** externally (Google Drive, GitHub, or manually).
- Test export (especially HTML) early to avoid last-minute surprises.
- Polish matters — sounds, blood FX, and UI enhance player experience a lot.
- Simple ideas can become addictive if execution is solid.
---
##🎯What's Next??
I’ve already started working on a **new 2D game**, which I aim to take to the next level in terms of gameplay and polish.
More details will be revealed soon 😉
Thanks to everyone who played **Tap Till They Die** and supported me!
If you haven’t tried it yet, give it a go and share your feedback.
🎮🧟♂️ [Game Link Automatically Appears Below]
Files
Get Tap Till They Die
Tap Till They Die
A fast-paced zombie tapping frenzy. Tap to kill as many as you can before time runs out!
Comments
Log in with itch.io to leave a comment.
If you face any bugs in the game then feel free to comment 😊